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A woman alone in a house. A mystery and a love story. Explore the present to uncover the past, in a short story of love and loss and a life well-lived. A narrative exploration game that examines a world where memories are constantly fading and jumbled.
A woman alone in a house. A mystery and a love story. Explore the present to uncover the past, in a short story of love and loss and a life well-lived.
A narrative exploration that examines a world where memories are constantly fading and jumbled. A game about dementia and what happens when you can't hold onto the things you've done or the people you've loved.
“Is this the right place?...What did I come out here for?”
A plaintive theme on the piano. A tattered 2-year-old calendar. The taste of stale air. A woman is in her house, alone, and her mind holds a mystery...
You are Sunita - a woman living with early onset dementia. As you wander from room to room, you discover mysterious objects, each holding a fleeting, fragmented memory. Examine faded postcards, scribbled notes, photographs, and more to uncover Sunita’s past, piece together her life-story, and understand her present.
Before I Forget is a story-rich, first-person exploration game from 3-Fold Games. Delicate, moving, and atmospheric, it examines the emotional impact of dementia.
“We wanted to have some aspects that indicated Sunita’s Indian heritage apart from her name, and I actually did this piece of art in a little bit of software that came on my Galaxy phone, [...] so this is my homage, my paltry homage - to a really fantastic Indian - female Indian - painter [...] called Amrita Sher-Gil.”
Before I Forget comes with a free Developers’ Commentary, which you can activate from the game’s loading screen.
As you explore Sunita’s house, listen to thought-provoking interviews with the game devs as they analyse their creative processes, reveal secrets, and much more.
3-Fold Games are a small but mighty micro-studio from game developers Claire Morwood & Chella Ramanan. Dedicated to telling diverse stories from underrepresented perspectives, the creative duo make it their mission to create games which give voice to individuals/groups who are often excluded from game narratives.
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