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Blank Frame is a first person surreal horror game with a look akin to early 2000's pc/ps2 games.. In the small town of Dim River, one resident, Henri, has found himself trapped inside of his own apartment, perhaps not completely by himself. The night is going to be long and peculiar.
In the small town of Dim River, Henri wakes up in the middle of the night to a sudden and loud noise. A strange metal cabinet has fallen through the ceiling from the apartment above, effectively blocking his front door. The night life of the town goes on, oblivious to Henri's struggles as he tries to solve his predicament, perhaps not completely on his own.
The night is going to be long and peculiar...
Blank Frame focuses on atmosphere and story instead of constantly startling the player with cheap and unnecessary jump scares. Blank Frame is meant mainly for fans of slow paced surreal/psychological horror games and films.
The night will take the average player about an hour and a half to two hours to play through on your first attempt and is meant to be played entirely in one sitting. Two different endings can be achieved depending on how you go through the game.
Game play is a combination of point and click and walking simulators with a dark and psychological tone. However, it is possible to die in this game. Thankfully chances to die are rare and can be avoided fairly easily so deaths do not feel cheap.
In Blank Frame you will...
The team behind Blank Frame:
Riku Lempiäinen - Creator & Designer
Robbert van Bruggen & Johann Hackl (Gazers) - Soundtrack
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