A dark isometric action RPG with click-to-move combat, deep loot and five classes with three skill trees each. A pet loots for you and grows. Four acts of random maps, alone or with up to 8 players online. Three world levels and the endless Pyre. Loot, die, return.
Cinderwake is an isometric hack-and-slash action RPG in the old style: click to move, click to kill, pick up what the dead leave behind.
The fire that warmed the kingdom now burns it. The Cinder Matron calls her ashlings in the cathedral, a buried king wakes under the glass dunes, and the drowned abbey rings its bell at night. High on the Frostspine, a stair of ice climbs to the sky. Five heroes go where the ash falls thickest.
Each class has three skill trees with more than 25 skills, and skills gain new effects at their milestones. A healer in each town gives the points back for gold, so a bad build is never the end of a hero.
Common, magic, rare, set and unique items with random affixes, sockets, gems and runes. The right runes in the right order inscribe an item. Rare uniques change the rules of a class. Charms work from your bag. Reforge and add sockets at the smith, share a stash between your heroes, and filter the loot you see. Item requirements matter: a heavy weapon in weak hands is dead weight. Buy, sell, gamble, hire a helper and gear up the helper too.
Every hero starts with the Soot Fox. It picks up loot, carries it, and runs to town to sell what you do not need. Feed it and it grows from pup to alpha. Find pups of four hounds, each with its own perk, and keep them in your kennel.
Hollowmere and the ashen heaths. Dustreach and the tombs under the dunes. Greywater and the drowned abbey. Hearthwatch and the frozen peaks of the Frostspine. Every map is generated new for every game. Waypoints, town portals and three world levels: Smolder, Blaze and Firestorm. Bosses warn before they strike: read the ground, step aside, hit back. Then the Pyre waits: an endless endgame through the burning memory of the four acts, with a guardian every tenth tier.
Walls that break, hidden rooms and glades, treasure thieves that run with their gold, gleaming monsters, side quests, lore stones, and a secret level for those who find the bell.
Up to 8 players in one game over Steam. Each player goes where they want. Form a party to share experience, quest credit, auras and heals. Voice chat is built in. Steam achievements, leaderboards and cloud saves.
1. Extract Release
2. Launch The Game
3. Play!
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