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Build your own ship and travel across the planet! Explore exotic biomes, expand your mobile colony, and launch into space. Scavenge ancient tech on asteroids, abandoned space stations, and satellites. Find and defeat the mechanoid lair.
Build your own ship and travel across the planet! Land anywhere you want to hunt for treasure, harvest food and fuel, and bring back souvenirs like exotic birds, long-forgotten gravtech, or a gold-plated charge rifle.
Your gravship starts small - just a grav engine, a few rooms, and enough chemfuel to lift off. But over time, it will become a home: a travelling colony of labs, living quarters, workshops, and anything else your colonists need.
Collect rare gravcores to expand your gravship and travel further. You’ll find them in crashlanded orbital platforms, insect-infested caves, broken-down reactors rigged with traps, and other dangerous locations.
The new landmarks system combines with new biomes to create endless landscape variation.
Fly your gravship into orbit! Land on collapsed orbital platforms, ore-rich asteroids, and hollowed-out satellites. Search through the debris for treasure, but be prepared for a fight with other orbital scavengers. Mechanoid wrecks promise advanced gravtech and resources for your ship, if you can make it past their ancient, inhuman defenses.
Space is a harsh place, so build your ship to survive. Airtight walls protect your colonists and their pets from the vacuum of space. Heaters keep the interiors warm, while oxygen pumps provide life support. Build airlocks with vac barriers to prevent depressurization of the ship, and equip spacefaring colonists with vac suits before they exit into the void.
Odyssey adds over 40 new animals that can be tamed, trained, traded, or eaten. Watch your colorful flock of sparrows and bluebirds take flight, raise a hunting pack of scimitar cats and great wolves, go swimming with seals and otters, or just keep the cutest ones as pets, like porcupines and prairie dogs.
Animals are more than just companions - they nuzzle your colonists to comfort them, they dig and forage for resources, and they’ll hunt down your foes. Even creatures with simpler minds can be trained by injecting them with a sentience catalyst - turning even the humble hermit crab into a vigilant protector.
You can also go fishing! Bring home big catches like tuna, marlin, and more unusual finds.
You'll discover quests from ancient maps, passing visitors, and anonymous signals.
A new unique weapon system lets you arm your colonists with special weapons they find - a sawed-off shotgun clears the room in a second, an AI-assisted rifle scope makes the worst shooter accurate, and a fully golden revolver just looks cool.
New gear helps with new threats. Hunter drones chase their targets and explode on contact. Wasp drones jab their prey with paralyzing needles. Ancient sentries patrol ruins with a scattergun to blast apart intruders. The cyclops mechanoid barrages enemies with shield-piercing gamma beams. And deep below, the insect hive queen stirs among her chittering spawn.
Far above the planet, the mechhive pulses with hate. Its mechanoids reproduce endlessly, and they will never stop attacking until every human on the planet is dead. When you reach the inhuman mind behind this terror, you face a choice. Will you destroy it and shut down every mechanoid for good - or take control of its power?
This expansion includes a new album by Alistair Lindsay, composer of the RimWorld soundtrack.
1. Extract Release
2. Launch The Game
3. Play!
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