An arcade incremental where you ARE the tornado. Suck up cows, flatten cities, and spend the cash on upgrades between runs. Become fire, flood, winter or void. Start with a blade of grass. Tear Earth apart, then take your storm to an alien world. Raise cows on a farm of your own.
The Big Suck is an arcade incremental where you steer a tornado, earn cash from everything you wreck, and spend it on upgrades between runs.
At first, grass is a worthy opponent. A hay bale feels ambitious. A barn is personal.
Then the camera pulls back.
When the wind dies you get a damage report and a payday. Spend it in the upgrade tree: a wider pull, a longer clock, a nastier chain reaction.
Then touch down again and settle up with the barn that survived.
Past a certain size you stop being weather and start choosing what kind.
Switch between touchdowns. Once a storm is yours, it stays yours.
Fire crews try to contain you. Bomb squads defuse your best chain reactions. Tanks roll in, jets scramble, and eventually somebody authorizes a weapon that should not be pointed at weather.
Catch the shells in your wind. Return them. Get paid for the inconvenience.
By then the map is not a place. It is the next thing you outgrow.
Finish Earth's campaign and take your storm to ZORB, an alien world. Crack open its ore veins and spend CORES on permanent upgrades.
It seems only fair. TORNADO FARM is a cow-farm incremental inside the game. Grow your herd and earn permanent bonuses for your tornado.
A TORNADO WITH A BUSINESS PLAN.
1. Extract Release
2. Launch The Game
3. Play!
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