A medieval mystery, 3 to 11 players, where villagers scheme and werewolves hunt. Sharpen your wits, trust no one, and see who makes it through the night.
Play with 4-11 players on a private party with friends or join a public party. Faces & Roles are randomized each round, placing you on either Team Villager or Team Werewolf.
Your Role in More Detail:
Team Werewolf: consists of 1 Werewolf, 1 Traitor, and 1 Pookie (a cunning cat).
*Note to both: Werewolf and Traitor see each other’s names in red for secret collaboration. Beware of eavesdropping villagers when communicating with each other.
Team Villager consists of one or more villagers, depending on player count, along with 1 Guard, 1 Seer, 1 Priest, 1 Witch, 1 Clown, and 1 Insomniac.
Day Cycle: During the day, players discuss strategies and vote. The night phase arrives quicker if half the players choose to sleep.
Night Cycle: Specific roles activate one by one to carry out their tasks. The Werewolf acts last, selecting a target to eliminate.
If players suspect someone of being a Werewolf, they vote by pulling the rope in the village tower, which rings a bell to start the voting process.
*Note: You cannot use powers or vote on the first day.
Villagers: Identify and eliminate the Werewolf to ensure village safety.
Werewolves: Covertly eliminate villagers without being discovered.
Everyone's character looks strikingly similar, with minimal differences like hair color, and that’s no coincidence. This twist raises the challenge, forcing you to pay attention to details and use communication and behavioral cues to differentiate between friends and foes.
Whether you’re a sneaky Werewolf or a simple villager, your looks won’t help you hide. Use your intuition and observation skills and take note of how everyone behaves— the devil is in the details.
Features:
1. Extract Release
2. Launch The Game
3. Play!
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