Assetto Corsa EVO Free Download

Assetto Corsa EVO Free Download

Assetto Corsa EVO redefines the realism and features of one of the most popular multiplatform driving simulations ever developed. Featuring cars and tracks from different classes spanning across years of motoring history.

About This Game

EARLY ACCESS 0.7

Assetto Corsa EVO 0.7 introduces a milestone update of the Early Access cycle, featuring a brand-new particle system that brings smoke, dust, dirt, spray and impact effects into the driving experience, the first official release of the Assetto Corsa EVO - SDK dedicated Steam app, new multiplayer-oriented functionalities and a broad range of simulation focused, renderer, audio and gameplay refinements.

This is a release built to expand what players can do within the Assetto Corsa EVO ecosystem.

NEW PARTICLE SYSTEM – With release 0.7 thanks to the newly introduced particle system, tyre smoke now properly reacts to wheel spin, slides and drift work, dirt and gravel generate dynamic debris off-track, while wet conditions and collisions now deliver a more grounded and immersive visual response.

ASSETTO CORSA EVO SDK APP - Version 0.7 also marks the first official step toward community-driven content creation in Assetto Corsa EVO. Dedicated to experienced and technically skilled creators, the Dedicated to experienced and technically skilled creators, the SDK application allows users to produce custom vehicles using a production pipeline closely aligned with the same technologies used internally by the development team at KUNOS Simulazioni. This first release focuses on car creation and represents the beginning of a longer-term evolution toward a more open, expandable and long-living platform. The Assetto Corsa EVO SDK app is available to all Assetto Corsa EVO users.

DAILY RACING PORTAL SAFETY RATING - Alongside release 0.7, an all-new Safety Rating System (EVO SR) has been deployed on the official Daily Racing Portal - the official multiplayer companion website of Assetto Corsa EVO. This new system has been designed to reward close and respectful racing rather than simply avoiding contact in clean air, inviting players to become very good racers, and save them from boring and over-safe driving, away from the group.


About Assetto Corsa EVO

Assetto Corsa EVO raises the bar of realism that has made the franchise one of the most popular driving simulations of the last decade even higher.

As with its predecessor, Assetto Corsa EVO will include cars from different classes spanning across years of motoring history. From road cars, classics, hypercars, and race cars. The most iconic representation of the automotive and motorsport world. Each vehicle is reproduced through Kunos in-house physics and graphic engine simulating mechanical, electronic, and aerodynamic performance, combined with the fidelity of the circuits created using Laserscan technology.

Throughout Early Access, you will experience a continuously expanding range of vehicles, tracks, and game modes, evolving towards our full 1.0 launch.

With the launch of a new KUNOS Simulazioni proprietary, high-performance photorealistic engine, VR and triple screen support have become first-class features and the new mathematical model meticulously simulates asphalt performance in different dynamic weather conditions that guarantees an authentic and realistic experience which will redefine the standards that have made Assetto Corsa globally renowned.

EARLY ACCESS 0.7 CONTENTS

NEW CONTENT

Cars

  • Audi R8 LMS GT3 Evo II

  • Datsun 240Z (S30)

  • Porsche 935 (2019)

  • Porsche 911 GT2 RS Clubsport Evo (991II)

Headline features

  • Release of Assetto Corsa EVO Editor Tools

  • Brand-new particle system: smoke, dirt, dust, spray and impact effects

CORE IMPROVEMENTS AND ONGOING DEVELOPMENT

Renderer / Graphics

  • New GPU-feedback texture streaming pipeline

  • Texture quality video setting

  • Improved vegetation streaming stability

  • Reduced streaming-induced stutter

  • Indirect specular lighting improvements

  • Cloud shadow improvements

  • Fog and reflection rendering refinements

  • Improved volumetric rendering behaviour

  • Additional shading and subsurface scattering fixes

Audio

  • Lotus Exige V6 new interior sounds

  • Toyota Supra RZ full sound overhaul:

    • Interior

    • Exterior

    • Turbo

    • Backfires

  • Toyota Supra drift variant engine rework

  • FMOD project update

  • Refreshed horn sounds

Physics / Handling

  • Caster adjustment fix on certain suspension configurations

  • BMW M3 E46 engine inertia tweaks

  • Toyota GR86 refreshed default setup

  • VW Golf 8 GTI adjusted power figures

  • BMW M3 E30 and Mercedes-Benz 190E balancing pass

  • Dynamic Track and Dynamic Weather calibration improvements

Multiplayer

  • Mechanical variant and Performance Index added to results dump

  • Tuning filter added

  • Restart-session command now repairs all cars

UI / Controls

  • Car specs sheet on mechanical variant selection screen

  • Customization category improvements

  • Missing material edit box fix

  • On-the-fly H-shifter disable binding

  • Functional player number plates

General / Stability

  • Gameplay logic and architectural code revision

  • Delta time handling improvements while paused

  • Replay movable object interpolation fixes

  • Session exit crash fixes

  • Exit-to-desktop stats handling fixes

  • General stability and backend improvements

EARLY ACCESS 6 CONTENT

New Cars

GT

  • Audi R8 LMS GT4 Evo

  • Ferrari 296 GT3

  • Ferrari 288 GTO

  • Ford Mustang GT3

  • Porsche 911 GT3 R rennsport

Road

  • Lamborghini Countach

New Track

  • Sebring International Raceway

Core Improvements and Ongoing Development

Gameplay / Physics / Ongoing development

  • Improved suspension modelling, including multilink, coilover and bumpstop behaviour updates.

  • Improved multiplayer collisions through updated timing and prediction logic.

  • Official MoTeC telemetry support and updated shared memory output.

  • Further tyre, damper, telemetry and setup work across the car roster.

  • Updated AI track modelling and ongoing CPU performance optimisation.

  • Pit stop, penalty, weather and track-limits-related improvements.

Multiplayer

  • Release of self-hostable game servers.

  • Introducing a downloadable server executable via Steam.

  • Allowing users to host their own game servers with basic configuration options.

Audio

  • Improved reverb behaviour, especially in underpasses and enclosed spaces.

  • More distinctive sound treatment for selected cars.

  • Advanced multichannel management and additional startup / vehicle-specific sounds.

UI

  • Revised car selection page applied consistently across key menus.

  • Updated controls page organised by input type.

  • Additional usability improvements for setup, replay and customization flows.

EARLY ACCESS 5 CONTENT

New Cars

Road

  • Audi Sport quattro ( 1983 )

  • BMW M2

  • Caterham Seven 485 CSR Final Edition

  • Toyota AE86 + Tuned

  • Volkswagen Golf MK1

GT

  • Porsche 911 GT3 RS (992)

Racing

  • Dallara EXP

New Tracks (reproduced with laser scan technology)

  • Watkins Glen International - with 4 layouts

  • Circuit Paul Ricard - with 4 layouts

  • Free Camera Mode (Early Version)

Version 0.5 introduces Free Camera mode, letting players explore the car, environment, and action from new angles. It enables capturing replays and screenshots or videos using external tools. The mode is still in development and more features, such as photo-mode features, will follow at a later stage based on community feedback.

Graphics & Technology Updates – DLSS 4.5

0.5 includes an update to DLSS 4.5, continuing the work on performance scalability and image quality across a wider range of hardware configurations. The aim remains consistent: make steps towards the best quality to performance ratio.

Gameplay Improvements and Ongoing Development

UI: Car Selection Flow & Multiplayer Player Car, Controls Page

Thanks to an improved car selection UI and backend multiplayer updates, server admins and the Daily Racing Portal can now define eligible cars more precisely—down to version and visuals—allowing players to join Daily Races using their own tuned cars and body colours.

Track Limits and Blue Flags

Track limit penalties can feel harsh or unpredictable, so in 0.5 we’re continuing work on a time-gain evaluation system to better match penalties with actual advantage. This feature is still being tested and will roll out fully once it meets competitive standards. Blue flag logic has also been introduced to help drivers better read race conditions.

Shared Memory improvements

Shared memory issues have been fixed to match previous titles, prevent hardware shaking during loading, and restore full data quality for motion rigs and related devices.

Dynamic Track: rework underway

Dynamic Track is being reworked to improve rubber buildup, water behaviour, multiplayer support, and server sync. Version 0.5 brings rubbering visual shader upgrades, while core improvements will arrive later—consider this an essential infrastructure update with more visible results coming soon.

EARLY ACCESS 4 CONTENT (INCLUDING DAILY RACING PORTAL)

New Cars (available in N variants)

Racing Class

  • Ferrari SF-25

GT

  • Ferrari F40 LM

  • Porsche Cayman 718 GT4 RS (including the Weissbach kit version)

Road

  • BMW M3 (E46) CSL

  • BMW M8 Competition Coupé (F92)

  • Ferrari Daytona SP3

  • Mini John Cooper S (Mk VI) (including a performance variant with B16 engine)

  • Peugeot 205 T16

  • Renault 5 GT Turbo

  • Toyota Supra Turbo RZ (MK IV) — including a dedicated Drift variant.

New Tracks

  • Autodromo Nazionale di Monza

  • Michelin Raceway Road Atlanta

  • Nürburgring (2 layouts)

  • Nordschleife (3 layouts including Touristenfahrten)

  • Oulton Park Circuit (2 layouts)

This is the largest circuit expansion added during the Early Access program so far, all laser-scanned and built with signature KUNOS Simulazioni detail.

All Formula 1 circuits have also been updated with DRS zones to support the Ferrari SF-25.

Daily Racing Portal (acevo.gg)

With the 0.4 release, KUNOS Simulazioni introduces acevo.gg, the Daily Racing Portal, allowing players to join scheduled online races every day, with automatic splits based on their GridRating, placing drivers of similar skill levels together.

Players can:

  • Browse daily races from the online portal.

  • Register without needing to launch the game.

  • Automatically join the correct server when the event starts.

  • Access their GridRating, which carries over from SimGrid for existing drivers.

Game Details

Title
Assetto Corsa EVO
Developer
KUNOS Simulazioni
Publisher
505 Games
Release Date
16 January 2025
Store
Steam
Game Releasers
Credit
SR
Crack Status
Cracked

System Requirements

Minimum

OS
Windows 10 64-bit
Processor
Intel i7 8700k / AMD 1500X
Memory
16 GB RAM
Graphics
GTX 1070, RX 580, Intel Arc A580 (8GB VRAM)
DirectX
Version 12
Network
Broadband Internet connection
Storage
100 GB available space
Sound Card
Integrated
VR Support
SteamVR, Oculus VR, OpenXR
Additional Notes
SSD required

Recommended

OS
Windows 10 64-bit / Windows 11 64-bit
Processor
Intel i5 10500 / AMD 2600X
Memory
16 GB RAM
Graphics
RTX 2070, Radeon RX 6650 XT, Intel Arc A750
DirectX
Version 12
Network
Broadband Internet connection
Storage
100 GB available space
Sound Card
Integrated
VR Support
SteamVR, Oculus VR, OpenXR
Additional Notes
SSD required

Instructions

1. Extract Release
2. Launch The Game
3. Play!

Releases Available

  • Assetto.Corsa.EVO.v0.7.0.Early.Access

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