A young woman named Minh Thu, desperate to escape her suffocating life, breaks down in the middle of nowhere and accepts shelter in a remote house. As the night wears on, unsettling events reveal that something in the dark is terribly wrong.
DWELL is a first-person psychological horror game about being stranded overnight in a remote mountain region where familiar spaces slowly turn strange, and every ordinary detail starts to feel wrong.
Minh Thu, a 26-year-old young woman trying to escape the pressure of her life, drives deep into the mountains for a quiet break. When her car breaks down in the middle of nowhere, she’s forced to take shelter in a stranger’s house on the edge of a dark forest. As the night goes on and the atmosphere grows increasingly unsettling, she begins to suspect something out there is watching—and she might only survive if you make the right choices.
This game is primarily a first-person narrative walking simulator focused on slow-burn tension, exploration, light environmental puzzles, and tense chase-and-hide sequences instead of combat.
Estimated playtime: ~1.5 hours (depending on exploration).
Atmospheric psychological horror set in a remote, grounded mountain environment.
Story-driven experience with a strong focus on mood, unease, and small details.
Explore a strange house and the surrounding forest at night.
Light environmental puzzles and clue-finding through notes, objects, and numbers.
Intense chase and hiding moments where you can only run, hide, and hope you weren’t seen.
No combat or power fantasy—just limited light, vulnerability, and growing dread.
Cinematic sequences and handcrafted scares that favor tension over cheap jumpscares.
Multi-language support for UI and subtitles.
1. Extract Release
2. Launch The Game
3. Play!
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